Daily Goals that require you to attack NPCs have been made easier by reducing the number of NPCs you need to hit to complete them. We’ve also reduced the points needed to collect all five Daily Goal chests to make it easier, and to give you more choices when it comes to which Daily Goals you complete each day. There have been no adjustments made to Daily Goal prizes.
For players Keep Level 14+ Hunter and Slayer Daily goals for both Cinderbone and Graveborn have had their requirements to complete them reduced.
The Foe Slayer Daily Goal for players Keep Level 16+ have had their requirements to complete reduced by one to two.
It now requires fewer Daily Goal points to collect all five of the Daily Goal chests.
None of the Daily Goal payouts have been reduced or altered in any way.
Some modifiers incorrectly said they impacted “units” when they only impacted “troops”. Units is the term we use to describe anything you train in the Barracks, Range, Stables or Siege Factory. Whereas “troops” just refers to infantry and mounted (not machines). No values were changed, nothing was made weaker or stronger or changed in cost, only the descriptive text was edited to correctly describe the function the item has always had by changing “Units” to “Troops”.